As part of our Modelling Humanities Data module, we have been tasked with learning to use 3DS Max with the aim of modelling a place or artefact that no longer exists. My classmate John and I decided early on that, being novices with the software, it would be a good idea to work together as a team to complete the assignment as well as learn the basics of the software. Continue reading Rebuilding Woodstock – Choosing A Project (AFF-604A)
The pervasiveness of the internet into everyday life is becoming more and more inherent as the looming information takeover grows evermore vast. This is evidenced by the mere task of retrieving data is made possible by having access to almost the entire wealth of human knowledge sitting in your pocket. Having an immense wealth of data means nothing however if there is no way through which a computer can identify, select, or relate any of it. Continue reading Data Standardisation (AFF-604A)
This blog post is the third in a series, click here for part 2.
In my previous two posts from this series, I explored some of the pros and cons of photorealism and non-photorealism. I’ve come to realise that critically thinking about the ‘correct’ application of a visual aesthetic is at once both subjective and objective; it would appear that using photorealistic or NPR techniques in digital heritage is dependant on a plethora of factors, though it usually seems to either come down to the task at hand or purely the desired visual aesthetic of a certain technique relative to that particular task. Continue reading The Power of the Image: Objectivity, Authenticity, and Reconstruction (AFF-622)
The Aesthetics of Stylisation
This blog entry is the second in a series of posts dealing with the Power of the Image, more specifically on the use of non-realistic rendering in Digital Heritage. In my last post I dealt with the concept of photorealism in Digital Heritage; specifically how we approach and interpret this idea and apply it to digital methodologies, whatever they may be. It stands to reason then that the opposite end of the spectrum should be explored.
Continue reading The Power of the Image: Non-Photorealistic Rendering (AFF-622)