Group Assignment Part 3: The Figurines (AFF-622)

This blog is the third in a series, with the first being available here, and the second can be found here.

Technology 3: Photogrammetry 

As mentioned in my first blog in this series, we decided as a group that the best way to accurately capture and record the three figurines was to use the method of Photogrammetry. Photogrammetry is a means by which we can make measurements from photographs and recover the exact positioning of surface points on an object. Using photogrammetry, we were able to create photorealistic 3D models of each of the figurines using Agisoft Photoscan. Similar to the RTI method outlined in my last post, there are two stages to creating each of the models; capturing and post-capture processing. For the team, although this was undoubtedly the most laborious method of recording, the results were impressive. Continue reading Group Assignment Part 3: The Figurines (AFF-622)

The Power of the Image: Photorealism (AFF-622)

This blog post will serve as the first in a series of entries dissecting various elements of visual representation in the field of Digital Heritage. Before approaching the theme of this post, photorealism, I would like to briefly take a wider look at  Digital Heritage itself with the view of putting photorealism in the field into context.

Continue reading The Power of the Image: Photorealism (AFF-622)