Post 5: 3DM – Rationale for the Case Study and Experienced Challenges

In the last post related to the the AFF621: 3D computer modeling assignment, I discussed how the remaining features of early monastic settlements and graveyards are of great archaeological interest, and of historical importance. Thus, it makes sense to allow for new insights on the arrival and development of Christianity in Ireland, but also to use new technologies and tools to create models and simulations of past existences from material evidence and visible … Continue reading

Post 4: 3DM – Introduction to the Case Study

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The last post discussed some of the issues and challenges with 3D computer modeling in the cultural heritage sector which have emerged over the last two decades. In this post, I will introduce my case study for the AFF621: 3D computer modeling assignment. Students were given three contexts to base a case study, and I have chosen the following context: Research Context: A team of cultural heritage specialists has asked me for my contribution … Continue reading

Post 3: 3DM – Issues and Challenges with 3D Computer Modeling in the Cultural Heritage Sector

In continuing on from the last post for the AFF621: 3D computer modeling assignment,  and still with the theme of computer modelling in the cultural heritage sector, this post will look at some of the issues and challenges that have emerged over the last two decades. There are various debates in the use of photorealistic rendering for digital illustrations in archaeology and cultural heritage. One argument claims that photorealism provides … Continue reading

Post 2: 3DM – Introduction to Computer Modeling in the Cultural Heritage Sector

The previous post for the AFF621: 3D computer modeling assignment looked at the emergence of archaeological illustration as we might know it today, and then briefly discussed the concept of reconstruction in the field of archaeology and cultural heritage. It was suggested that, on a whole, archaeological illustration evolved to become a disciplined area with rules of draughtsmanship, and a concern for legitimacy, context and audience. However, it was noted that the use … Continue reading

Post 1: 3DM – Introduction to Illustration and Reconstruction in Cultural Heritage

The following post is part of a series of posts for the AFF621: 3D computer modeling assignment for the Remaking the Physical module in the MA for Digital Humanities (NUIM). As discussed in the introductory post, students were asked to compile a series of blogs to discuss their project and also the issues involved in the production of three-dimensional computer (3D) models for cultural heritage projects. The use of 3D computer models for cultural … Continue reading

AFF621: Remaking the Physical – 3D Modeling Assignment: Introduction

As part of the AFF621: Remaking the Physical module in the MA for Digital Humanities (NUIM), students were assigned to do a three-dimensional computer (3D) modelling exercise for the purpose of evaluating their understandings of the methodologies and issues involved in the production of 3D computer models for cultural heritage projects, and to practice their skills by producing a 3D model, the topic was open. As part of this, students were requested to compile a … Continue reading

Post 9: 3DR – Case Studies – Conclusion

As part of the AFF621: Remaking the Physical module in the MA for Digital Humanities (NUIM), students were assigned to do 3D recording exercises for the purpose of evaluating their skills in digital recording and to assess their abilities to carry out effective workflows for 3D recording cultural heritage projects. Students were requested to focus on two case studies for the digital recordings. The first case study involved the capturing of a … Continue reading

Post 8: 3DR – An Introduction to 3D Printing

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As a final part of the NUIM-AFF621: Remaking the Physical – 3D recording assignment, students were asked to submit one of their final 3D models for 3D printing. In the first post of this series, I discussed the benefits of 3D recording in the context of the cultural heritage sector and 3D printing was included as one of those benefits. Therefore, this post will focus on a brief introduction to this topic. 3D printing is a subset … Continue reading

Post 7 – 3DR – Outdoor Statue Case Study – Processing

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  The capturing phase for the second case study in the NUIM-AFF621: Remaking the Physical 3D – recording assignment was discussed in the last post. This post is concerned with the processing of the captured data, being 124 photographs of a statue in the outdoors. In the first case study, I discussed the difficulties I had in the processing phase using Agisoft PhotoScan Professional, however, I also concluded that this was as a … Continue reading

Post 6 – 3DR – Outdoor Statue Case Study – Introduction and Capturing

  The second case study for the NUIM-AFF621: Remaking the Physical – 3D recording assignment involved the capture of a statue in the outdoors using a digital camera. Thereafter, it entailed the processing of the photographs using photogrammetry software and online tools to produce a 3D model. This post will discuss the background of the object and the capturing phase for this case study. Initially, I tried to capture a statue in a … Continue reading